Kurast Docks
Act 3

Kurast Docks

Quest: Lam Esen's Tome Quest: Khalim's Will Quest: Blade of the Old Religion Quest: The Golden Bird Quest: The Blackened Temple Quest: The Guardian
NPCs
Alkor Alkor Alchemist Asheara Asheara Iron Wolf Commander Dark Wanderer Dark Wanderer Mysterious Entity Deckard Cain Deckard Cain Last of the Horadrim Hratli Hratli Blacksmith and Sorcerer Meshif Meshif Ship Captain Natalya Natalya Assassin Ormus Ormus Healer and Sage
Description

Kurast Docks is the jungle port town and hub of Act 3. Ormus sells magical items and provides quest rewards, Hratli offers repairs and enchants, Alkor is the gambling and potion merchant, Asheara commands the Iron Wolf mercenaries, and Natalya provides hints about the Assassin class. Meshif docks here after the sea voyage from Lut Gholein.