Cheat Sheet
d2db ToolsQuick reference for breakpoints, cube recipes, area levels, runewords, and more. Updated for Diablo II: Resurrected — Reign of the Warlock. Inspired by Michaelangel007's Cheat Sheet.
| Class | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ↑ Frames (lower is faster) | |||||||||||||||||
| Amazon | 0 | 7 | 14 | 22 | 32 | 48 | 68 | 99 | 152 | ||||||||
| Assassin | 0 | 8 | 16 | 27 | 42 | 65 | 102 | 174 | |||||||||
| Barbarian | 0 | 9 | 20 | 37 | 63 | 105 | 200 | ||||||||||
| Druid Human | 0 | 4 | 10 | 19 | 30 | 46 | 68 | 99 | 163 | ||||||||
| Bear | 0 | 7 | 15 | 26 | 40 | 63 | 99 | 163 | |||||||||
| Wolf | 0 | 6 | 14 | 26 | 40 | 60 | 95 | 157 | |||||||||
| Necro Human | 0 | 9 | 18 | 30 | 48 | 75 | 125 | ||||||||||
| Vampire | 0 | 6 | 11 | 18 | 24 | 35 | 48 | 65 | 86 | 120 | 180 | ||||||
| Paladin | 0 | 9 | 18 | 30 | 48 | 75 | 125 | ||||||||||
| Sorc Lightning | 0 | 7 | 15 | 23 | 35 | 52 | 78 | 117 | 194 | ||||||||
| Other Skills | 0 | 9 | 20 | 37 | 63* | 105 | 200 | ||||||||||
| Warlock | 0 | 9 | 18 | 30 | 48 | 75 | 125 | ||||||||||
| Merc Act 3 | 0 | 8 | 15 | 26 | 39 | 58 | 86 | 138 | |||||||||
* Sorc 63 FCR is a hidden breakpoint — server-side faster than 37 FCR but client animation doesn't change.
Warlock shares Necromancer animation tables.
| Class | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ↑ Frames (lower is faster) | |||||||||||||||||
| Amazon | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | ||||||||
| Assassin | 0 | 7 | 15 | 27 | 48 | 86 | 200 | ||||||||||
| Barbarian | 0 | 7 | 15 | 27 | 48 | 86 | 200 | ||||||||||
| Druid Human 1H | 0 | 3 | 7 | 13 | 19 | 29 | 42 | 63 | 99 | 174 | 456 | ||||||
| Human 2H | 0 | 5 | 10 | 16 | 26 | 39 | 56 | 86 | 152 | 377 | |||||||
| Bear | 0 | 5 | 10 | 16 | 24 | 37 | 54 | 86 | 152 | 460 | |||||||
| Wolf | 0 | 9 | 20 | 42 | 86 | 280 | |||||||||||
| Necro Human | 0 | 5 | 10 | 16 | 26 | 39 | 56 | 86 | 152 | 377 | |||||||
| Vampire | 0 | 2 | 6 | 10 | 16 | 24 | 34 | 48 | 72 | 117 | |||||||
| Paladin Spear/Staff | 0 | 3 | 7 | 13 | 20 | 32 | 48 | 75 | 129 | 280 | |||||||
| Other | 0 | 7 | 15 | 27 | 48 | 86 | 200 | ||||||||||
| Sorceress | 0 | 5 | 9 | 14 | 20 | 30 | 42 | 60 | 86 | 142 | 280 | ||||||
| Warlock | 0 | 5 | 10 | 16 | 26 | 39 | 56 | 86 | 152 | 377 | |||||||
| Merc Act 1 | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | ||||||||
| Act 2 | 0 | 5 | 9 | 14 | 20 | 30 | 42 | 60 | 86 | 142 | 280 | ||||||
| Act 3 | 0 | 5 | 8 | 13 | 18 | 24 | 32 | 46 | 63 | 86 | 133 | 232 | 600 | ||||
| Act 5 | 0 | 7 | 15 | 27 | 48 | 86 | 200 | ||||||||||
Warlock shares Necromancer Human animation tables.
Block% = (Shield% × (Dex - 15)) / (clvl × 2)
| Class | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ↑ Frames (lower is faster) | |||||||||||||||||
| Amazon 1H* | 0 | 4 | 6 | 11 | 15 | 23 | 29 | 40 | 56 | 80 | 120 | 200 | 480 | ||||
| 2H | 0 | 13 | 32 | 86 | 600 | ||||||||||||
| Assassin | 0 | 13 | 32 | 86 | 600 | ||||||||||||
| Barbarian | 0 | 9 | 20 | 42 | 86 | 280 | |||||||||||
| Druid Human | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | ||||||||
| Bear | 0 | 7 | 15 | 27 | 48 | 86 | 200 | ||||||||||
| Wolf | 0 | 5 | 10 | 16 | 27 | 40 | 65 | 109 | 223 | ||||||||
| Necro Human | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | ||||||||
| Vampire | 0 | 2 | 6 | 10 | 16 | 24 | 34 | 48 | 72 | 117 | 208 | ||||||
| Paladin | 0 | 13 | 32 | 86 | 600 | ||||||||||||
| Holy Shield | 0 | 86 | |||||||||||||||
| Sorceress | 0 | 7 | 15 | 27 | 48 | 86 | 200 | ||||||||||
| Warlock | 0 | 6 | 13 | 20 | 32 | 52 | 86 | 174 | 600 | ||||||||
* Amazon 1H includes: 1H axes/throwing axes, clubs, 1H maces, orbs, scepters, 1H swords, 2H swords wielded in one hand, and wands.
Warlock shares Necromancer Human animation tables.
| Miasma Bolt | Bolt + entropy cloud |
| Ring of Fire | Expanding hellfire volley |
| Sigil: Lethargy | Slow/weaken sigil |
| Sigil: Rancor | Enrage sigil |
| Miasma Chain | Chain miasma links |
| Flame Wave | Rolling fire wall |
| Sigil: Death | Execute low HP sigil |
| Enhanced Entropy | Passive — sigil mastery |
| Apocalypse | Pentagram hellfire AoE |
| Abyss | Reality tear — pull enemies |
| Levitation Mastery | Passive — weapon levitation |
| Hex: Bane | Weapon hex — magic dmg |
| Cleave | Expanding arc attack |
| Echoing Strike | Piercing weapon echoes |
| Hex: Purge | Weapon hex — warp enemies |
| Blade Warp | Throw weapon + teleport |
| Psychic Ward | Mental shield absorb |
| Eldritch Blast | Blast hexed enemies |
| Hex: Siphon | Weapon hex — life drain |
| Mirrored Blades | Mirror weapon duplicates |
| Demonic Mastery | Passive — demon power |
| Summon Goatman | Melee demon pet |
| Blood Oath | Passive — demon life link |
| Death Mark | Force demon to target |
| Summon Tainted | Stronger demon pet |
| Blood Boil | AoE from demon blood |
| Summon Defiler | Defiler — soul bind |
| Engorge | Feed corpse to demon |
| Consume | Sacrifice demon for power |
| Bind Demon | Enslave injured demon |
| Type | Slot | Notes |
|---|---|---|
| Grimoires | Off-hand | Warlock class-specific offhand — used for Vigilance runeword |
| Stat | Key Breakpoints |
|---|---|
| FCR | 0 / 9 / 18 / 30 / 48 / 75 / 125 |
| FHR | 0 / 5 / 10 / 16 / 26 / 39 / 56 / 86 / 152 / 377 |
| FBR | 0 / 6 / 13 / 20 / 32 / 52 / 86 / 174 / 600 |
| IAS | Shares Necromancer animation frames — use IAS Calculator |
| Normal Attack | Standard melee |
| Cleave | Expanding arc — Eldritch tree |
| Mirrored Blades | Multi-hit duplicates — Eldritch tree |
| Act | Type | Weapon | Skills / Auras |
|---|---|---|---|
| I | Rogue Scouts | Bows | Inner Sight, Fire Arrow, Cold Arrow, Explosion Arrow, Freezing Arrow |
| II | Desert Mercs | Spears, Polearms | Prayer, Defiance, Blessed Aim, Thorns, Holy Freeze, Might |
| III | Iron Wolves | 1H Swords + Shields | Fire / Cold / Lightning variants |
| V | Barbarians | 1H Swords | Bash, Stun, Battle Cry |
Patch 2.4+: Act II mercs have all six auras available at all difficulties.
Hell Act 5 — Cube 3 unique keys/organs → opens portal
| Mob / Location | Key | Portal | Organ |
|---|---|---|---|
| The Countess (A1) | Key of Terror | Matron's Den | Diablo's Horn |
| The Summoner (A2) | Key of Hate | Forgotten Sands | Baal's Eye |
| Nihlathak (A5) | Key of Destruction | Furnace of Pain | Mephisto's Brain |
Cube all 3 organs in Harrogath → portal to Uber Tristram → defeat Uber bosses → Hellfire Torch.
| Ort + Amn + Perfect Sapphire + Normal Rare Weapon | → | Exceptional Rare Weapon |
| Ral + Thul + Perfect Amethyst + Normal Rare Armor | → | Exceptional Rare Armor |
| Fal + Um + Perfect Sapphire + Exceptional Rare Weapon | → | Elite Rare Weapon |
| Ko + Pul + Perfect Amethyst + Exceptional Rare Armor | → | Elite Rare Armor |
| Ral + Sol + Perfect Emerald + Normal Unique Weapon | → | Exceptional Unique Weapon |
| Tal + Shael + Perfect Diamond + Normal Unique Armor | → | Exceptional Unique Armor |
| Lum + Pul + Perfect Emerald + Exceptional Unique Weapon | → | Elite Unique Weapon |
| Ko + Lem + Perfect Diamond + Exceptional Unique Armor | → | Elite Unique Armor |
| Tal + Thul + Perfect Topaz + Normal Body Armor | → | Socketed Body Armor |
| Ral + Amn + Perfect Amethyst + Normal Weapon | → | Socketed Weapon |
| Ral + Thul + Perfect Sapphire + Normal Helm | → | Socketed Helm |
| Tal + Amn + Perfect Ruby + Normal Shield | → | Socketed Shield |
| Hel + Scroll of Town Portal + Any Socketed Item | → | Remove gems/runes/jewels |
| Ort Rune + Weapon | → | Fully Repaired Weapon |
| Ral Rune + Armor | → | Fully Repaired Armor |
| Ort Rune + Chipped Gem + Weapon | → | Repaired & Recharged Weapon |
| Ral Rune + Flawed Gem + Armor | → | Repaired & Recharged Armor |
| 3 Perfect Gems + Magic Item | → | New Random Magic Item of same type |
| 6 Perfect Skulls + Rare Item | → | Random Low Quality Rare of same type (Diadems) |
| Slot | Rune | Base | Effect 1 | Effect 2 |
|---|---|---|---|---|
| Amulet | Amn | Amulet | 5-10% FRW | (1-4)% Life Stolen |
| Belt | Tal | Belt / Mesh / Mithril Coil | Open Wounds (5-10)% | (1-3)% Life Stolen |
| Body | Thul | Plate Mail / Templar / Hellforge | +(1-3) Life Per Demon Kill | (1-3)% Life Stolen |
| Boots | Eth | Lt. Plated / Battle / Mirrored | Replenish Life +(5-10) | (1-3)% Life Stolen |
| Gloves | Nef | Heavy / Sharkskin / Vampirebone | Crushing Blow (5-10)% | (1-3)% Life Stolen |
| Helm | Ral | Helm / Casquet / Armet | 5-10% Deadly Strike | (1-3)% Life Stolen |
| Ring | Sol | Ring | +(1-5) Strength | (1-3)% Life Stolen |
| Shield | Ith | Spiked / Barbed / Blade Barrier | Attacker Takes (4-7) | (1-3)% Life Stolen |
| Weapon | Ort | Axe (any tier) | +(35-60)% ED | (1-4)% Life Stolen |
| Slot | Rune | Base | Effect |
|---|---|---|---|
| Amulet | Ral | Amulet | (5-10)% FCR |
| Belt | Ith | Light Belt / Sharkskin / Vampirefang | 5-10% FCR |
| Body | Tal | Light Plate / Mage Plate / Archon | +(1-3) Mana Per Kill |
| Boots | Thul | Boots / Demonhide / Wyrmhide | Max Mana (2-5)% |
| Gloves | Ort | Leather / Demonhide / Bramble Mitts | +(1-3) Mana Per Kill |
| Helm | Nef | Mask / Death Mask / Demonhead | (1-4)% Mana Stolen |
| Ring | Amn | Ring | +(1-5) Energy |
| Shield | Eth | Small Shield / Round / Luna | +(5-10)% Block |
| Weapon | Tir | Scepter / Wand / Staff (any) | Max Mana (1-5)% |
| Slot | Rune | Base | Effect 1 | Effect 2 |
|---|---|---|---|---|
| Amulet | Thul | Amulet | Monster Flee (3-11)% | Attacker Takes (3-10) |
| Belt | Tal | Heavy Belt / Battle / Troll | (5-10)% Dmg to Mana | Attacker Takes (3-7) |
| Body | Nef | Light Plate / Mage / Archon | 10-20% FHR | Attacker Takes (3-10) |
| Boots | Ral | Chain / Mesh / Boneweave | (25-50) Def vs. Melee | Attacker Takes (3-7) |
| Gloves | Ort | Chain / Heavy Bracers / Vambraces | Knockback | Attacker Takes (3-7) |
| Helm | Ith | Full Helm / Basinet / Giant Conch | (25-50) Def vs. Missile | Attacker Takes (3-7) |
| Ring | Amn | Ring | +(1-5) Dexterity | Attacker Takes (3-6) |
| Shield | Eth | Small Shield / Round / Luna | +(5-10)% Block | Attacker Takes (3-10) |
| Weapon | Tir | Scepter / Wand / Staff (any) | +(35-60)% ED | Attacker Takes (3-7) |
| Slot | Rune | Base | Effect 1 | Effect 2 |
|---|---|---|---|---|
| Amulet | Thul | Amulet | +(1-10)% Block | — |
| Belt | Tal | Sash / Demonhide / Spiderweb | +(10-30)% ED | Poison Res +(5-10)% |
| Body | Eth | Breast Plate / Cuirass / Great Hauberk | +(10-30)% ED | Half Freeze Duration |
| Boots | Ort | Greaves / War Boots / Myrmidon | +(10-30)% ED | Fire Res +(5-10)% |
| Gloves | Ral | Gauntlets / War / Ogre | +(10-30)% ED | Cold Res +(5-10)% |
| Helm | Ith | Crown / Grand Crown / Corona | +(10-30)% ED | Light Res +(5-10)% |
| Ring | Amn | Ring | +(1-5) Vitality | — |
| Shield | Nef | Kite / Dragon / Monarch | +(10-30)% ED | Magic Res +(5-10)% |
| Weapon | Sol | Spear / Javelin (any) | +(5-10)% ED | — |
| Zone | N | NM | Hell | Layout | |
|---|---|---|---|---|---|
| Blood Moor | 1 | 36 | 67 | Follow path | |
| Den of Evil | 1 | 36 | 79 | ||
| WP | Cold Plains | 2 | 36 | 68 | Follow path |
| The Cave 1 | 2 | 36 | 77 | ||
| The Cave 2 | 2 | 37 | 78 | ||
| Burial Grounds | 3 | 36 | 80 | ||
| The Crypt | 3 | 37 | 83 | ||
| The Mausoleum | 3 | 37 | 85 | ||
| WP | Stony Field | 4 | 37 | 68 | Follow path |
| Tristram | 6 | 39 | 76 | Cairn by path | |
| Underground Passage 1 | 4 | 37 | 69 | Right | |
| Underground Passage 2 | 4 | 38 | 83 | ||
| WP | Dark Wood | 5 | 38 | 68 | Follow path |
| WP | Black Marsh | 6 | 38 | 69 | |
| Tower Cellar 1-5 | 7 | 38-42 | 75-79 | Left | |
| The Hole 1 | 5 | 38 | 80 | ||
| The Hole 2 | 5 | 39 | 81 | ||
| Tamoe Highland | 8 | 39 | 69 | ||
| The Pit 1 | 7 | 39 | 85 | ||
| The Pit 2 | 7 | 40 | 85 | ||
| WP | Outer Cloister | 9 | 40 | 70 | |
| Barracks | 9 | 40 | 70 | Left | |
| WP | Jail 1-3 | 10 | 41 | 71 | Straight / L on 3 |
| Cathedral → Catacombs 1-4 | 11-12 | 42-43 | 72-73 | wp→R on 2 | |
| Secret Cow Level | 28 | 64 | 81 |
| Zone | N | NM | Hell | Layout | |
|---|---|---|---|---|---|
| Sewers 1-3 | 13-14 | 43-44 | 74-75 | wp→L / Straight | |
| Rocky Waste | 14 | 43 | 75 | ||
| Stony Tomb | 12 | 44 | 85 | ||
| WP | Dry Hills | 15 | 44 | 76 | |
| WP | Halls of the Dead | 12 | 44 | 79 | Left |
| WP | Far Oasis | 16 | 45 | 76 | |
| Maggot Lair 1-2 | 17 | 45 | 84 | Right | |
| Maggot Lair 3 | 17 | 46 | 85 | Straight | |
| WP | Lost City | 17 | 46 | 77 | |
| Ancient Tunnels | 17 | 46 | 85 | ||
| Valley of Snakes | 18 | 46 | 77 | ||
| Claw Viper Temple 1-2 | 14 | 47 | 82/83 | Left | |
| Palace Cellar 1-3 | 18 | 42 | 68 | ||
| WP | Arcane Sanctuary | 14 | 48 | 79 | |
| WP | Canyon of the Magi | 16 | 48 | 79 | |
| Tal Rasha's Tomb / Chamber | 17 | 49 | 80 |
| Zone | N | NM | Hell | Layout | |
|---|---|---|---|---|---|
| WP | Spider Forest | 21 | 49 | 79 | |
| Spider Cavern | 21 | 50 | 79 | ||
| Arachnid Lair | 21 | 50 | 85 | ||
| WP | Great Marsh | 21 | 50 | 80 | |
| WP | Flayer Jungle | 22 | 50 | 80 | |
| Swampy Pit 1-3 | 21 | 51 | 85 | Left | |
| Flayer Dungeon 1-3 | 22 | 51 | 81-83 | Left | |
| WP | Lower Kurast | 22 | 52 | 80 | |
| WP | Kurast Bazaar | 22 | 52 | 81 | |
| Disused Fane | 23 | 49 | 79 | ||
| Ruined Temple | 23 | 49 | 79 | ||
| Sewers 1-2 | 23-24 | 52-53 | 74-75 | chest→R | |
| WP | Upper Kurast | 23 | 52 | 81 | |
| Forgotten Temple | 23 | 49 | 79 | ||
| Forgotten Reliquary | 23 | 49 | 79 | ||
| Disused Reliquary | 23 | 49 | 79 | ||
| Ruined Fane | 23 | 49 | 79 | ||
| WP | Travincal | 24 | 54 | 82 | |
| Durance of Hate 1-3 | 25 | 55 | 83 | wp→L / Straight |
| Zone | N | NM | Hell | Layout | |
|---|---|---|---|---|---|
| Outer Steppes | 26 | 56 | 82 | ||
| Plains of Despair | 26 | 56 | 83 | ||
| WP | City of the Damned | 27 | 57 | 84 | |
| WP | River of Flame | 27 | 57 | 85 | Straight |
| Chaos Sanctuary | 28 | 58 | 85 |
| Zone | N | NM | Hell | Layout | |
|---|---|---|---|---|---|
| Bloody Foothills | 24 | 58 | 80 | ||
| WP | Frigid Highlands | 25 | 59 | 81 | |
| Abaddon | 39 | 60 | 85 | ||
| WP | Arreat Plateau | 26 | 60 | 81 | |
| Pit of Acheron | 39 | 61 | 85 | ||
| WP | Crystalline Passage | 29 | 61 | 82 | |
| Frozen River | 29 | 61 | 82 | ||
| WP | Glacial Trail | 29 | 61 | 83 | |
| Drifter Cavern | 29 | 61 | 85 | ||
| WP | Frozen Tundra | 27 | 60 | 81 | |
| Infernal Pit | 39 | 62 | 85 | ||
| WP | The Ancients' Way | 29 | 62 | 82 | Left |
| Icy Cellar | 29 | 62 | 85 | ||
| Nihlathak's Temple | 32 | 63 | 83 | ||
| Halls of Anguish | 33 | 63 | 83 | ||
| Halls of Pain | 34 | 64 | 84 | ||
| Halls of Vaught | 36 | 64 | 84 | ||
| Arreat Summit | 37 | 68 | 87 | ||
| Worldstone Keep 1 | 39 | 65 | 85 | ||
| WP | Worldstone Keep 2 | 40 | 65 | 85 | wp→R |
| Worldstone Keep 3 | 42 | 66 | 85 | ||
| Throne of Destruction | 43 | 66 | 85 | ||
| Worldstone Chamber | 43 | 66 | 85 |
| alvl | Champions | Uniques | TC 87 |
|---|---|---|---|
| 83 | 85+ | 86+ | No |
| 84 | 86 | 88 | Yes |
| 85 | 87 | 88 | Yes |
| # | Rune | Lvl | Weapon | Armor/Helm | Shield | Upgrade | |
|---|---|---|---|---|---|---|---|
| 1 | ![]() |
El | 11 | +50 to Attack Rating, +1 to Light Radius | +15 Defense, +1 to Light Radius | +15 Defense, +1 to Light Radius | 3× → Eld |
| 2 | ![]() |
Eld | 11 | +75% Damage to Undead, +50 to Attack Rating against Undead | 15% Slower Stamina Drain | 7% Increased Chance of Blocking | 3× → Tir |
| 3 | ![]() |
Tir | 13 | +2 to Mana after each Kill | +2 to Mana after each Kill | +2 to Mana after each Kill | 3× → Nef |
| 4 | ![]() |
Nef | 13 | Knockback | +30 Defense vs. Missile | +30 Defense vs. Missile | 3× → Eth |
| 5 | ![]() |
Eth | 15 | -25% Target Defense | Regenerate Mana 15% | Regenerate Mana 15% | 3× → Ith |
| 6 | ![]() |
Ith | 15 | +9 to Maximum Damage | +15% Damage Taken Goes To Mana | +15% Damage Taken Goes To Mana | 3× → Tal |
| 7 | ![]() |
Tal | 17 | +75 poison damage over 5 seconds | Poison Resist +30% | Poison Resist +35% | 3× → Ral |
| 8 | ![]() |
Ral | 19 | Adds 5-30 fire damage | Fire Resist +30% | Fire Resist +35% | 3× → Ort |
| 9 | ![]() |
Ort | 21 | Adds 1-50 lightning damage | Lightning Resist +30% | Lightning Resist +35% | 3× → Thul |
| 10 | ![]() |
Thul | 23 | Adds 3-14 cold damage | Cold Resist +30% | Cold Resist +35% | 3× → Amn |
| 11 | ![]() |
Amn | 25 | 7% Life stolen per hit | Attacker Takes Damage of 14 | Attacker Takes Damage of 14 | 2× + Chipped Topaz → Sol |
| 12 | ![]() |
Sol | 27 | +9 to Minimum Damage | Damage Reduced by 7 | Damage Reduced by 7 | 2× + Chipped Amethyst → Shael |
| 13 | ![]() |
Shael | 29 | +20% Increased Attack Speed | +20% Faster Hit Recovery | +20% Faster Block Rate | 2× + Chipped Sapphire → Dol |
| 14 | ![]() |
Dol | 31 | Hit Causes Monster to Flee +25% | Replenish Life +7 | Replenish Life +7 | 2× + Chipped Ruby → Hel |
| 15 | ![]() |
Hel | n/a | Requirements -20% | Requirements -15% | Requirements -15% | 2× + Chipped Emerald → Io |
| 16 | ![]() |
Io | 35 | +10 to Vitality | +10 to Vitality | +10 to Vitality | 2× + Chipped Diamond → Lum |
| 17 | ![]() |
Lum | 37 | +10 to Energy | +10 to Energy | +10 to Energy | 2× + Flawed Topaz → Ko |
| 18 | ![]() |
Ko | 39 | +10 to Dexterity | +10 to Dexterity | +10 to Dexterity | 2× + Flawed Amethyst → Fal |
| 19 | ![]() |
Fal | 41 | +10 to Strength | +10 to Strength | +10 to Strength | 2× + Flawed Sapphire → Lem |
| 20 | ![]() |
Lem | 43 | 75% Extra Gold from Monsters | 50% Extra Gold from Monsters | 50% Extra Gold from Monsters | 2× + Flawed Ruby → Pul |
| 21 | ![]() |
Pul | 45 | +75% Damage to Demons, +100 to Attack Rating against Demons | +30% Enhanced Defense | +30% Enhanced Defense | 2× + Flawed Emerald → Um |
| 22 | ![]() |
Um | 47 | +25% Chance of Open Wounds | All Resistances +15 | All Resistances +22 | 2× + Flawed Diamond → Mal |
| 23 | ![]() |
Mal | 49 | Prevent Monster Heal | Magic Damage Reduced by 7 | Magic Damage Reduced by 7 | 2× + Topaz → Ist |
| 24 | ![]() |
Ist | 51 | 30% Better Chance of Getting Magic Items | 25% Better Chance of Getting Magic Items | 25% Better Chance of Getting Magic Items | 2× + Amethyst → Gul |
| 25 | ![]() |
Gul | 53 | 20% Bonus to Attack Rating | +5% to Maximum Poison Resist | +5% to Maximum Poison Resist | 2× + Sapphire → Vex |
| 26 | ![]() |
Vex | 55 | 7% Mana stolen per hit | +5% to Maximum Fire Resist | +5% to Maximum Fire Resist | 2× + Ruby → Ohm |
| 27 | ![]() |
Ohm | 57 | +50% Enhanced Damage | +5% to Maximum Cold Resist | +5% to Maximum Cold Resist | 2× + Emerald → Lo |
| 28 | ![]() |
Lo | 59 | +20% Deadly Strike | +5% to Maximum Lightning Resist | +5% to Maximum Lightning Resist | 2× + Diamond → Sur |
| 29 | ![]() |
Sur | 61 | Hit Blinds Target | Increase Maximum Mana 5% | +50 to Mana | 2× + Flawless Topaz → Ber |
| 30 | ![]() |
Ber | 63 | +20% Chance of Crushing Blow | Physical Damage Received Reduced by 8% | Physical Damage Received Reduced by 8% | 2× + Flawless Amethyst → Jah |
| 31 | ![]() |
Jah | 65 | Ignore Target's Defense | Increase Maximum Life 5% | +50 to Life | 2× + Flawless Sapphire → Cham |
| 32 | ![]() |
Cham | 67 | Freezes target +3 | Cannot Be Frozen | Cannot Be Frozen | 2× + Flawless Ruby → Zod |
| 33 | ![]() |
Zod | 69 | Indestructible | Indestructible | Indestructible |
| Name | Runes | Sockets | Type | Lvl | |
|---|---|---|---|---|---|
| Nadir | Nef + Tir | 2 | Helmets | 13 | view |
| Steel | Tir + El | 2 | Swords, Axes, Maces | 13 | view |
| Malice | Ith + El + Eth | 3 | Melee Weapons | 15 | view |
| Stealth | Tal + Eth | 2 | Body Armor | 17 | view |
| Leaf | Tir + Ral | 2 | Staves | 19 | view |
| Ancients' Pledge | Ral + Ort + Tal | 3 | Shields | 21 | view |
| Holy Thunder | Eth + Ral + Ort + Tal | 4 | Scepters | 21 | view |
| Zephyr | Ort + Eth | 2 | Missile Weapons | 21 | view |
| Pattern | Tal + Ort + Thul | 3 | Claws | 23 | view |
| Edge | Tir + Tal + Amn | 3 | Missile Weapons | 25 | view |
| King's Grace | Amn + Ral + Thul | 3 | Swords, Scepters | 25 | view |
| Myth | Hel + Amn + Nef | 3 | Body Armor | 25 | view |
| Spirit | Tal + Thul + Ort + Amn | 4 | Shields | 25 | view |
| Spirit | Tal + Thul + Ort + Amn | 4 | Weapons | 25 | view |
| Strength | Amn + Tir | 2 | Melee Weapons | 25 | view |
| Honor | Amn + El + Ith + Tir + Sol | 5 | Melee Weapons | 27 | view |
| Insight | Ral + Tir + Tal + Sol | 4 | Polearms, Staves, Missile Weapons | 27 | view |
| Lore | Ort + Sol | 2 | Helmets | 27 | view |
| Radiance | Nef + Sol + Ith | 3 | Helmets | 27 | view |
| Authority | Hel + Shael + Ral | 3 | Body Armor | 29 | view |
| Peace | Shael + Thul + Amn | 3 | Body Armor | 29 | view |
| Rhyme | Shael + Eth | 2 | Shields | 29 | view |
| Black | Thul + Io + Nef | 3 | Clubs, Hammers, Maces | 35 | view |
| Bulwark L | Shael + Io + Sol | 3 | Helmets | 35 | view |
| Cure L | Shael + Io + Tal | 3 | Helmets | 35 | view |
| Ground L | Shael + Io + Ort | 3 | Helmets | 35 | view |
| Hearth L | Shael + Io + Thul | 3 | Helmets | 35 | view |
| Temper L | Shael + Io + Ral | 3 | Helmets | 35 | view |
| White | Dol + Io | 2 | Wands | 35 | view |
| Memory | Lum + Io + Sol + Eth | 4 | Staves | 37 | view |
| Smoke | Nef + Lum | 2 | Body Armor | 37 | view |
| Splendor | Eth + Lum | 2 | Shields | 37 | view |
| Harmony | Tir + Ith + Sol + Ko | 4 | Missile Weapons | 39 | view |
| Hustle | Shael + Ko + Eld | 3 | Body Armor | 39 | view |
| Hustle | Shael + Ko + Eld | 3 | Weapons | 39 | view |
| Hysteria L | Shael + Ko + Eld | 3 | Body Armor | 39 | view |
| Mania | Shael + Ko + Eld | 3 | Weapons | 39 | view |
| Melody | Shael + Ko + Nef | 3 | Missile Weapons | 39 | view |
| Lionheart | Hel + Lum + Fal | 3 | Body Armor | 41 | view |
| Obedience | Hel + Ko + Thul + Eth + Fal | 5 | Polearms, Spears | 41 | view |
| Unbending Will | Fal + Io + Ith + Eld + El + Hel | 6 | Swords | 41 | view |
| Lawbringer | Amn + Lem + Ko | 3 | Swords, Hammers, Scepters | 43 | view |
| Passion | Dol + Ort + Eld + Lem | 4 | Weapons | 43 | view |
| Treachery | Shael + Thul + Lem | 3 | Body Armor | 43 | view |
| Voice of Reason | Lem + Ko + El + Eld | 4 | Swords, Maces | 43 | view |
| Wealth | Lem + Ko + Tir | 3 | Body Armor | 43 | view |
| Enlightenment | Pul + Ral + Sol | 3 | Body Armor | 45 | view |
| Wisdom | Pul + Ith + Eld | 3 | Helmets | 45 | view |
| Bone | Sol + Um + Um | 3 | Body Armor | 47 | view |
| Crescent Moon | Shael + Um + Tir | 3 | Axes, Swords, Polearms | 47 | view |
| Duress | Shael + Um + Thul | 3 | Body Armor | 47 | view |
| Gloom | Fal + Um + Pul | 3 | Body Armor | 47 | view |
| Stone | Shael + Um + Pul + Lum | 4 | Body Armor | 47 | view |
| Oath | Shael + Pul + Mal + Lum | 4 | Swords, Axes, Maces | 49 | view |
| Prudence | Mal + Tir | 2 | Body Armor | 49 | view |
| Rain | Ort + Mal + Ith | 3 | Body Armor | 49 | view |
| Sanctuary | Ko + Ko + Mal | 3 | Shields | 49 | view |
| Venom | Tal + Dol + Mal | 3 | Weapons | 49 | view |
| Coven | Ist + Ral + Io | 3 | Helmets | 51 | view |
| Delirium | Lem + Ist + Io | 3 | Helmets | 51 | view |
| Kingslayer | Mal + Um + Gul + Fal | 4 | Swords, Axes | 53 | view |
| Mosaic | Mal + Gul + Amn | 3 | Claws, Disabled in ladder | 53 | view |
| Principle | Ral + Gul + Eld | 3 | Body Armor | 53 | view |
| Rift | Hel + Ko + Lem + Gul | 4 | Polearms, Scepters | 53 | view |
| Vigilance | Dol + Gul | 2 | Grimoires, Shields, Voodoo Heads, Auric Shields | 53 | view |
| Death | Hel + El + Vex + Ort + Gul | 5 | Swords, Axes | 55 | view |
| Flickering Flame | Nef + Pul + Vex | 3 | Helmets | 55 | view |
| Heart of the Oak | Ko + Vex + Pul + Thul | 4 | Staves, Maces | 55 | view |
| Silence | Dol + Eld + Hel + Ist + Tir + Vex | 6 | Weapons | 55 | view |
| Call to Arms | Amn + Ral + Mal + Ist + Ohm | 5 | Weapons | 57 | view |
| Chaos | Fal + Ohm + Um | 3 | Claws | 57 | view |
| Exile | Vex + Ohm + Ist + Dol | 4 | Auric Shields | 57 | view |
| Ritual | Amn + Shael + Ohm | 3 | Daggers | 57 | view |
| Fortitude | El + Sol + Dol + Lo | 4 | Weapons | 59 | view |
| Fortitude | El + Sol + Dol + Lo | 4 | Body Armor | 59 | view |
| Grief | Eth + Tir + Lo + Mal + Ral | 5 | Swords, Axes | 59 | view |
| Bramble | Ral + Ohm + Sur + Eth | 4 | Body Armor | 61 | view |
| Dragon | Sur + Lo + Sol | 3 | Body Armor | 61 | view |
| Wind | Sur + El | 2 | Melee Weapons | 61 | view |
| Beast | Ber + Tir + Um + Mal + Lum | 5 | Axes, Scepters, Hammers | 63 | view |
| Chains of Honor | Dol + Um + Ber + Ist | 4 | Body Armor | 63 | view |
| Eternity | Amn + Ber + Ist + Sol + Sur | 5 | Melee Weapons | 63 | view |
| Infinity | Ber + Mal + Ber + Ist | 4 | Polearms, Spears | 63 | view |
| Wrath | Pul + Lum + Ber + Mal | 4 | Missile Weapons | 63 | view |
| Brand | Jah + Lo + Mal + Gul | 4 | Missile Weapons | 65 | view |
| Destruction | Vex + Lo + Ber + Jah + Ko | 5 | Polearms, Swords | 65 | view |
| Dream | Io + Jah + Pul | 3 | Shields | 65 | view |
| Dream | Io + Jah + Pul | 3 | Helmets | 65 | view |
| Enigma | Jah + Ith + Ber | 3 | Body Armor | 65 | view |
| Faith | Ohm + Jah + Lem + Eld | 4 | Missile Weapons | 65 | view |
| Famine | Fal + Ohm + Ort + Jah | 4 | Axes, Hammers | 65 | view |
| Fury | Jah + Gul + Eth | 3 | Melee Weapons | 65 | view |
| Ice | Amn + Shael + Jah + Lo | 4 | Missile Weapons | 65 | view |
| Last Wish | Jah + Mal + Jah + Sur + Jah + Ber | 6 | Swords, Hammers, Axes | 65 | view |
| Phoenix | Vex + Vex + Lo + Jah | 4 | Weapons | 65 | view |
| Phoenix | Vex + Vex + Lo + Jah | 4 | Shields | 65 | view |
| Doom | Hel + Ohm + Um + Lo + Cham | 5 | Axes, Polearms, Hammers | 67 | view |
| Hand of Justice | Sur + Cham + Amn + Lo | 4 | Weapons | 67 | view |
| Metamorphosis L | Io + Cham + Fal | 3 | Helmets | 67 | view |
| Mist | Cham + Shael + Gul + Thul + Ith | 5 | Missile Weapons | 67 | view |
| Plague | Cham + Shael + Um | 3 | Swords, Daggers, Claws | 67 | view |
| Pride | Cham + Sur + Io + Lo | 4 | Polearms, Spears | 67 | view |
| Breath of the Dying | Vex + Hel + El + Eld + Zod + Eth | 6 | Weapons | 69 | view |
| Obsession | Zod + Ist + Lem + Lum + Io + Nef | 6 | Staves | 69 | view |
| Void | Thul + Zod + Ist | 3 | Daggers | 69 | view |
| Zone | Act | Notes |
|---|---|---|
| Mausoleum | I | No fire/cold immune — easy access from Cold Plains WP |
| The Pit | I | High density, 2 levels — near Outer Cloister WP |
| Stony Tomb | II | Near Rocky Waste, 2 levels |
| Ancient Tunnels | II | No cold immune — best for Blizzard Sorc |
| Arachnid Lair | III | Off Spider Forest WP |
| Swampy Pit | III | Off Flayer Jungle, 3 levels |
| River of Flame | IV | Has waypoint, leads to Chaos Sanctuary |
| Chaos Sanctuary | IV | High density, seal bosses, Diablo |
| Abaddon | V | Off Frigid Highlands |
| Pit of Acheron | V | Off Arreat Plateau |
| Drifter Cavern | V | Off Glacial Trail |
| Infernal Pit | V | Off Frozen Tundra |
| Icy Cellar | V | Off The Ancients' Way |
| Worldstone Keep 1-3 | V | High density, leads to Baal |
| Throne of Destruction | V | Baal waves — excellent XP + drops |
| Boss | Location | Notable Drops |
|---|---|---|
| Andariel | Catacombs 4 (A1) | SoJ, unique rings — quest bug doubles drop chance |
| Mephisto | Durance of Hate 3 (A3) | Best source for many uniques, fast moat trick |
| Diablo | Chaos Sanctuary (A4) | High TC drops, seal bosses add density |
| Baal | Throne of Destruction (A5) | Highest TC drops in game, wave XP |
| Pindleskin | Nihlathak's Temple (A5) | Quick runs, high TC, near Anya portal |
| Countess | Forgotten Tower (A1) | Rune drops (up to Ist/Lo), keys |
| Summoner | Arcane Sanctuary (A2) | Keys, ghosts drop runes well |
| Nihlathak | Nihlathak's Temple (A5) | Keys, high TC |
Leveling Guide
Efficient leveling strategies for Diablo 2: Resurrected. Best areas by level range, XP mechanics, player count scaling, and tips for reaching level 99.
Overview
Leveling efficiently in Diablo 2: Resurrected means knowing which areas to farm at each stage of the game, understanding XP penalties, and maximizing your kills per hour. This guide covers the fastest leveling strategies from level 1 to 99.
- Party bonus: Each additional player in the game increases monster XP. In an 8-player game, monsters give ~4.5x more XP than solo.
- Level difference penalty: If your level is too far above or below the monsters, you receive less XP. Stay within ~10 levels of the area for full XP.
- Higher monster levels: Monsters in Hell are level 67–85+, far above Normal. The XP formula scales with monster level, so Hell monsters yield dramatically more XP.
- Terror Zones: Terrorized areas scale monster levels to your character level, making them the best XP source at high levels.
Normal Difficulty (Levels 1-40)
| Level Range | Best Area | Notes |
|---|---|---|
| 1-15 | Tristram runs | Clear Tristram repeatedly. Fast XP in the early levels. |
| 15-20 | Tomb runs (Act 2) | Run the False Tombs in Canyon of the Magi. Great density. |
| 20-24 | Cow Level | Excellent density and XP. Requires Baal kill to open. |
| 24-25 | Ancients quest | Complete the Ancients quest for a massive XP reward. |
| 25-40 | Baal runs | Join or create Normal Baal run games. The wave XP is exceptional. |
Nightmare Difficulty (Levels 40-70)
| Level Range | Best Area | Notes |
|---|---|---|
| 40-60 | Baal runs | Nightmare Baal runs are the fastest way through this range. |
| 40+ | Ancients quest | Complete NM Ancients around level 40 for the XP reward. |
| 60-70 | Chaos Sanctuary / Baal | Alternate between CS and Baal for variety and XP. |
Hell Difficulty (Levels 70-99)
| Level Range | Best Area | Notes |
|---|---|---|
| 70-80 | Baal runs | Hell Baal runs remain the gold standard for leveling. |
| 80-85 | Chaos Sanctuary / Baal | CS gives great XP and is faster to clear for some builds. |
| 85-99 | Terror Zones / Chaos / Baal / Nihlathak | Terror Zones are the best XP if the current zone suits your build. Otherwise, rotate CS and Baal runs. |
The Rite of Passage quest (Ancients) gives a huge one-time XP reward in each difficulty. To maximize it:
- Normal: Complete at level 20+ (you must be level 20 to start)
- Nightmare: Complete at level 40+
- Hell: Complete at level 60+
The XP reward scales with your level, so completing it later gives more XP, but the difference is marginal compared to just leveling efficiently.
Terror Zones rotate every hour and scale monsters to your character level. This makes them the single best source of XP at high levels (85+) where normal areas start falling off due to level difference penalties.
- Check the current Terror Zone and farm it if it suits your build
- Not all TZs are equal — open areas with high density (Chaos Sanctuary, Worldstone Keep, Cows) are the best
- Use the SP Terror Calendar to plan ahead in single player
- Use the Experience Calculator to estimate runs needed to level up
- Join public games: More players = more XP. Even if you're solo-killing, being in an 8-player game massively boosts XP.
- Don't over-clear: In Baal runs, focus on the throne waves and Baal himself. Don't waste time clearing the rest of WSK unless it's terrorized.
- Keep moving: Dead time between runs kills your XP/hour. Have your next game ready.
- Gear for speed, not MF: When leveling, kill speed is everything. Swap to MF gear only when farming.
- Use Teleport: If your class has access to Teleport (Sorceress or Enigma), use it to skip to objectives.
- Level 98 to 99: This is the biggest grind in the game. Expect hundreds of hours of Baal/CS/TZ runs. Many players consider level 98 their practical cap.
































